Horror is a genre that is exceptionally hard to do well in games. Balancing suspense and danger to create an enjoyable gameplay experience is not easy. It’s also something that, until relatively recently, games have had trouble balancing. Bloober Team’s newest horror game, The Medium, performs this balancing before collapsing for no good reason in the final moments.
It might seem absurd for me to say I want to experience even more of Umineko’s story given that ~130 hours is not a small investment of time; but as the final moments were unfolding and the conclusion was drawing near, I felt genuinely sad about the notion of saying goodbye to these wonderful characters, the amazing world in which they inhabit, and their incredible story. While Umineko is indeed a horror story with a tightly woven mystery tying it all together, ultimately it is also a deeply affecting story about love, loss, trauma, catharsis, feminism, family, the value of living, and the importance of our relationships with fellow humans. “Without love, it cannot be seen” is the core message of Umineko, and one which I’ll carry with me for years to come.
For me, few games are as iconic as the Resident Evil series. Specifically, the first three for Playstation. While I was too young to play and enjoy them at the time, I’ve developed a healthy respect for the series and love their blend of puzzle-solving and campy stories. Last year’s remake of Resident Evil 2 floored me with its reimagining of my favorite game in the series. The developers managed to make a game that felt true to the original but updated with modern sensibilities. With Capcom’s track record over the past few years, I was excited for the remake of Resident Evil 3, but with slight apprehension due to the fact that it was being made by a different team than either RE7 or RE2. Now that it’s here, I can finally tell you whether or not it’s one of the better entries in the Resident Evil franchise.